P26024 [AtCoder] AtCoder Tour
提高-
题目描述

Problem Statement

AtCoder Land is represented by a grid with H rows and W columns. Let (i, j) denote the cell at the i-th row and j-th column.
Takahashi starts at cell (S_i, S_j) and repeats the following action K times:

  • He either stays in the current cell or moves to an adjacent cell. After this action, if he is in cell (i, j), he gains a fun value of A_{i, j}.

Find the maximum total fun value he can gain.
Here, a cell (x', y') is considered adjacent to cell (x, y) if and only if |x - x'| + |y - y'| = 1.

Input

The input is given from Standard Input in the following format:
H W K
S_i S_j
$A_{1, 1} A_{1, 2} \ldots A_{1, W}$
$A_{2, 1} A_{2, 2} \ldots A_{2, W}$
$\vdots$
$A_{H, 1} A_{H, 2} \ldots A_{H, W}$

Output

Print the answer.

Constraints

  • $1 \leq H, W \leq 50$
  • $1 \leq K \leq 10^9$
  • $1 \leq S_i \leq H$
  • $1 \leq S_j \leq W$
  • $1 \leq A_{i, j} \leq 10^9$
  • All input values are integers.

Sample Input 1

2 3 3
1 2
2 1 2
3 4 5

Sample Output 1

14

Takahashi can gain a total fun value of 14 by acting as follows:

  • Initially, he is at (1, 2).
  • He moves to cell (2, 2). Then, he gains a fun value of A_{2, 2} = 4.
  • He moves to cell (2, 3). Then, he gains a fun value of A_{2, 3} = 5.
  • He stays in cell (2, 3). Then, he gains a fun value of A_{2, 3} = 5.

He cannot gain a total fun value greater than 14, so print 14.

Sample Input 2

2 2 1000000000
2 1
100 100
100 99

Sample Output 2

100000000000

输入格式

见题面 Input 部分

输出格式

见题面 Output 部分

样例输入
2 3 3 1 2 2 1 2 3 4 5
样例输出
14